Experience Points

Experience Points Spending (for "young" vampires)
Trait:

New Ability
New Thaumaturgy Path
New Discipline
Willpower
Humanity
Virtue
Ability
Attribute
Thaumaturgy Path
Clan Discipline
Other Discipline

Cost:

3
7
10
current rating
current rating x 2
current rating x 2
current rating x 2
current rating x 4
current rating x 4
current rating x 5
current rating x 7

This table is for weak to moderate vampires under age 100. When a vampire becomes a powerful elder over 100 years old, this table changes. See the next chart for such elders. Or, see the Maturation Chart in the Vampire book titled Elysium. Also remember: spending experience points to raise your traits (especially Humanity, Willpower, & Virtues) requires justification and Storyteller's approval.

Experience Points Spending (for "elder" vampires)
Trait:

New Ability
New Thaumaturgy Path
New Discipline
Willpower
Humanity
Virtue
Ability
Attribute
Thaumaturgy Path
Clan Discipline
Other Discipline

Cost:

4
8
11
current rating
current rating x 3
current rating x 2
current rating x 2
current rating x 4
current rating x 4
current rating x 5
current rating x 8

For moderate to powerful vampires age 100-250, use this table.

Experience Points Spending (for "elder" vampires)
Trait:

New Ability
New Thaumaturgy Path
New Discipline
Willpower
Humanity
Virtue
Ability
Attribute
Thaumaturgy Path
Clan Discipline
Other Discipline

Cost:

5
9
12
current rating
current rating x 3
current rating x 3
current rating x 2
current rating x 4
current rating x 4
current rating x 6
current rating x 8

For powerful methuselahs 251 to 500 years old, use this table.