| Werewolves in a Vampire Game:
Character Creation
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Attributes: 7/5/3
Abilities: 15/9/3
Backgrounds: 5
Willpower: 8 (on average)
Disciplines: 6 (equivalents, usually physically-oriented)
Special Powers
- Can attack several times per turn (Celerity 2-8 without a blood restriction)
- Automatically heal 1 wound per turn (silver, fangs & claws are "aggravated")
- Claws & Fangs of Lupines cause aggravated wounds.
- In wolf-man form they can frenzy (ignore wound-penalties) and come out of frenzy after tasting blood.
- In wolf-form their physical attributes double.
- They may have other powers similar to vampire disciplines.
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